![]() I think recently we don’t have many home console games with a stout fantasy right on the middle of it, so as we’re taking into consideration the people who don’t play action games and those who have never played anything but mobile games, we’re developing this game so it can be tried by many people. Saito: Cygames and Platinum Games are firmly cooperating with each other! In order to be able to present the world settings of Granblue’s main story, people from Cygames have also been helping us with supervisions, and we’re proceeding through the production so that you can taste Granblue’s world and story.Īs for the game, we are aiming for Platinum Games’ expertise in “Actions that can demonstrate character appeals” with “Situations with transition movements to the next scenes” and “Multiplayer game that can also be enjoyed with everyone!”įukuhara: We’re aiming for a mainstream fantasy title that will make people think like “I know Granblue but I’ve been avoiding mobile games, so if it comes to PlayStation 4 I’d like to play it,” or “It’s been a long time since I last had a home console if Granblue comes there I’d buy the console together with it.” As for my own work, a few days ago I’ve just done my main work for the scripts.įamitsu: What kind of game will Project Re:Link (working title) be like? We’ve settled on the game and story at the early phases, but the graphics parts were why it took some time for us to release a new information batch. We’ve finally come to the state where we can show the graphics, so we released new information at the Granblue Fes held a few days ago. It’s still going to take quite a while for us to publish information after GranBlue Fes, but please look forward to it!įukuhara: From around Spring 2017, staffs from Cygames and Cydesignation have been gathering at Platinum Games’ floor, doing joint development while providing technical cooperation such as creating pictures. And graphics-wise, we’re finally able to present Granblue’s world settings. Saito: Game-wise, we’ve been able to present the basic actions that also feel good. The feedback from fans who attend the Granblue Fantasy Fest in January will most likely be able to provide more insight into how the game looks, plays, and feels after a long, seven-year production process.First of all, we have a translation of Weekly Famitsu magazine interview with producer Kenji Saito from Platinum Games and director Tetsuya Fukuhara from Cygames.įamitsu: How’s the progress for Project Re:Link (working title)? While the production of Granblue Fantasy: Relink has been confusing and complicated, the future of Relink may still be bright. However, games that are plagued with issues during production, including bouncing from one production company to another, often struggle with consistency and reliability during their initial release. Games like No Man's Sky have grown more favorable over the years due to these consistent improvements from developers. Related: Final Fantasy VII Mod Lets You Fight Like Cloud With Buster Sword Controller This resulted in programmers issuing consistent major patches. Other games that had various production issues, including Cyberpunk 2077 (2020), Fallout 76 (2018), and No Man's Sky (2016) suffered from notorious glitches once the games were released. With the consistent setbacks, changes in development, and delays, it could also lead to a lackluster gaming experience. It's unavoidable that over the last seven years, the initial excitement for the game has begun to dwindle. The announcement also confirmed that some characters from the original mobile app game will appear but did not specify exactly which ones. ![]() The game was set to feature a co-op multiplayer mode with up to four players and a single-player mode with three generated AI characters.Īll that's known about Relink's plot is that it will take place in the same universe as the first Granblue Fantasy but will occur in a new fantasy location or Skydom, as the in-game universe calls it. ![]() The hope was that it could generate new additions to the PlayStation game if players also used the mobile version. Initially, the programmers wanted a game that could also be played partially on a mobile device and that could interact with the console edition. It was to be released in 2018 with the target console being the PlayStation 4. The game was to be developed by Platinum Games, with Cygames handling the direction. Granblue Fantasy: Relink was first announced in the summer of 2016 at the PlayStation Press Conference in Japan. ![]()
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